[Organizers] Let’s talk about the Loser Bracket

“Double Elimination” is a very popular tournament structure in Esports, despite its more intricated nature.

The relationship between Winner and Loser brackets can at some point make the audience and the organizers alike scratch their heads. Who goes where, who faces who, at which stage ?

So here’s our take on the right way we correlate the two brackets, especially how and where a player from the Winner Bracket ends in the Loser Bracket.

[Organizers] Why it matters to (full)fill your tournament with information

As we’re always diving in our statistics, we’ve come to realize that a decent part of the thousands of tournaments created on our platform are not entirely filled with the proper datas and infos.
Many factors leads to this situation: lack of time, too many things to handle during the event, lack of knowledge about the possible features…Numbers show us that better data-filled a tournaments lead to better experience (before, during and after) for the competitors and the audience alike.

[Organizers] Tip: What are the different placement methods?

You have three methods to place your participants in your tournament:

Participant number:
Toornament will optimize the placement with the participant number used as seed. This method has more options according to the stage type and order (group, or bracket, first or second stage).

Random:
As the name suggest.

Manual:
Don’t forget, you can manually place each participant by clicking on the desired slot, directly in the bracket or group.

And at any time you can reset your placement to start again from a blank page.

Take a look at this video to see how it works:

[Organizers] Tip: Empower your admins

Toornament allows you to give specific permissions to your admins, depending on their role and level. Select a tournament in your dashboard, and click on “Settings / Permissions” in the menu. You can set their area of influence, allowing them to only manage the registrations, or report the results.

Watch this video to see it in action:

New update: score information, new languages and more

This week, we’ve updated Toornament once again with 4 new features.

1. Score information
The groups now display the score information: score for each participant, score against each participant, and the score difference. In a tie situation, the score difference is now used to decide the rank between participants with the same amount of points. You still have the ability to make an other choice with the decider functionnality.

The score information is also displayed on the tournament widget. It’s a new valuable data to share to your audience

 

2. New languages supported
As a European based company, we know the importance of local language, so our two widgets, tournament navigator and registration, support now 4 more languages: Danish, French, German, Portuguese and Spanish. Each time you share your widget you will be able to select the language to use.

3. Registration email notification
Want to receive an email for each new registration request on your tournament? You can now enable this feature in your registration settings. Never miss again a request.

4. Rules
Finally for this new update, we added a rules field, displayed on the tournament widget. This was a common feedback request.

Try those new functionalities, and continue to send us great feedback.

[Organizers] Tip: home and away matches in your groups

By default when you create a groupstage each participant plays each other once. But you can easily create the home and away matches in Toornament.

You will find the home and away option in the structure section. Select your groups, go to the configuration and the structure tab. You will find the pairing method. Select double robin, it will generate home and away matches

More than words, watch this video to see how to create your home and away matches:

New features and improvements

This week, we’ve been working on 4 features improving your experience on Toornament. Here they are :

1. New widget : Registration

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Our new widget will come very handy if you have your own website, as it acts as the smoothest way from your tournament announcement post to the registration page. Mesuring 300 px wide per 88 px high. It displays essential infos such as the event name and registration time.

Here’s a example with the incoming Dreamhack France :

2. Revamped Share dashboard

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We’ve reworked the “Share” dashboard in your admin panel, highlighting the available and incoming tools : widgets, custom page, Toornament TV and social networks.

3. Paid Registration now handles Dollar

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Paid Registration has been met with great feedback and requests from the community and we’re happy to announce that we now adding the Dollar currency, along with Euro ! With this, we’ll start to invite more organizers. If you’re interested with our Paid Registration feature, feel free to fire us an email !

4. Easier support

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Our support platform has been upgraded so that now, you can contact our support people directly from your admin panel, we get back to you even faster than before !


We hope you’ll like and use them. And of course, we remain focused on your feedback – share it through our new support system !

Our mobile app is coming

After weeks of work our mobile app will be available for free on iOS and Android by the end of March.

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Aptly named “Toornament”, our mobile app is aimed toward your competitors as a companion app. Our mobile app will help you manage your competitors in a much easier, smoother, more efficient way.

Here are its main features :

  • Displays all the infos, as our widgets : scores, results, schedules, stats etc.
  • Organizers can publish notes (i.e change of schedule) which will be pushed to the app
  • Once the app is loaded, informations remain available even offline
  • Live notifications your competitors receive when they have an incoming match
  • Sharing options
  • Authentification
  • Bookmarking for the toornaments you follow

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The first version, out by the end of March, will be about displaying informations. We’ll add more features over the next weeks and iterations.

Hope you’ll like it !