Taking part and following competitions from all around the world has been made easier, with all levels of play integrated on the platform:
Weekly Online Tournaments
The platform is a true white-label website, based on the game’s visual identity and focusing on a great mobile experience.
We have also created custom-built features for the platform, such as Regional Leaderboards based on tournament standings, and a complete Team Management system, with roles and advanced roster lock rules.
The whole system is revolving around the Microsoft login system, which allows participation with the same account used to play the game.
“This new esports platform offers the community a unique environment in which all players can find their match to play Gears competitively. We are working hand in hand with Toornament to make it the best experience for all players, and provide them with everything they need to make their Gears Esports journey a great one,” says Silviu Stroie, CEO of PGL Esports.
After the success of the first year, Riot Games has decided to continue using Toornament to organize the French Collegiate League known as the ‘Grosse Ligue’.
More than 650 teams, amounting to close to 4,000 students, have registered for this third season through a custom-built registration form present on the official website.
The competition splits the teams based on regional and skill criteria, with 36 tournaments featuring different structures and match formats depending on the number of participants:
Matches are using the LOL Tournament Codes feature to create the match lobbies in game, and automatically report the scores and upload data after it is played.
All-in-all, Toornament allows for a complete competitive environment for students, from registration in the regional qualifiers to the national finals.
Thanks to its complete API, and even more so the OpenAPI Specification, Toornament is ready for in-game integration.
That’s an opportunity GFX47, developer of the game Gladiabots (an arena game where you assemble a robot squad and construct their IA to outsmart your opponents), understood and seized to let his community organize and take part in tournaments directly in the game.
If you play Gladiabots, you will be able to find a “Tournaments” item in its main menu, that will bring you to a list of tournaments, all organized on Toornament. Register to one, and your matches will automatically be pulled from our website thanks to the API and appear in-game. In the same fashion, match results are then pushed to Toornament and new matches pulled again for the tournament to move forward with no admin interventions.
On top of the official tournaments organized by the game developer, any community member can create his own tournament, and have it appear in game for all interested players to participate in.
“Having a solution like Toornament has allowed me to offer a competitive option for the players that wanted to take part in tournaments, without having to develop the whole feature myself. It has been a great time saver, and having the community be able to create their own tournaments ensure the game stays lively and active.“
– GFX47, Gladiabots creator
If you are a game developer yourself, and would like to know more about what Toornament can bring to your player experience, send us an email to [email protected]!
We are happy to announce that Toornament now provides OpenAPI Specification (OAS) for its RESTful API, to deliver the best experience possible to the developers using the Toornament API!
“By applying the OpenAPI Specification to our API, we allow client developers to generate data models and SDKs from our specification files in minutes. Developers can also use REST clients to quickly test and develop their project with our API.
OAS was our go-to choice because of its tooling support and fully customizable stack, and it being an active and ever-evolving solution.”
– Olivier Paradis, Toornament CTO
OAS support is included in all of our API offers, and OAS files can be found in our API Documentation. You can also find a list of tools developed for OpenAPI on the OpenAPI tools website.
So reach out to us if you are interested in enhancing the esports experience you provide!
With the E3 approaching, rife with announcements that will shape the future of esports (new titles, new hardware…), we thought that was the appropriate time to take a look behind us, to ponder the long way that has been traveled already.