[Organizers] How to run a Vainglory tournament: Step By Step Guide

Since its launch, Vainglory is recognized as the first real mobile esport and numerous tournaments are happening around the world on our platform.

If you’re a Vainglory tournament organizer, welcome on Toornament.com! We’re thrilled to have you aboard the most powerful esport platform in the industry and we’ll help you make great Vainglory tournaments. Now, if you’re running your first competition on Toornament, here are some useful steps to follow:

1. Provide all the information

Participants are always in need of information: what’s the schedule, are there special rules, some prize, can I get my opponent ID?

Toornament offers plenty of room and custom fields for you to make these information easy to find.

2. Open and validate registrations

Now that you’ve created a tournament, open its registrations so that participants can apply and validate them. A confirmation will be sent and we’re all set.

3. Place your participants

Toornament can place automatically your participants, following two methods: participant number, or random. Participant number is great if you want to dispatch the top seeds (participants with the highest trophy count or level).

Ultimately, you can manually place every participant of your tournament. Learn more on how Placement works

4. Report and share results

You, your admins and the participants can then report all the results and scores in real time. Your participants can then check all the activity and reports using our free mobile app, or checking our sharable widgets.

In the next updates to come, we’ll allow the participants to report match results themselves straight from our mobile app and get notification for their next match!

5. Master the basics first, experiment then

You now know everything you need to run your first Vainglory tournaments. Later on, we’ll invite you to check and experiment all our advanced features… In the meantime, happy tournament!

Tournament Report: The Manila Major

The great Dota 2 Manila Major is just over and delivered in terms of action and hype.

Our coverage team used the Toornament API to get datas and stats from all 99 games. We then selected to most meaningful trends and wrapped them in a nice infographic. Happy viewing!

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You can find all the scores, results and rich statistics on our widget:

Also check our infographics for:

eSport digest: week 24

Small fact, big trends, trivia… Here’s what happened this week in Esport

If you can’t beat, be it

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The “Sports vs Esports” rivalry is slowly dying, as numerous traditional sports households are simply getting into Esports.

After West Ham, Sampdoria, Besiktas and Shalke, the Valencia Football Club just announced and introduced its Esport team. All these clubs came at the right time: Esports are both big enough to invest in and small enough to invest moderately.

Back at it again, Russia

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Without any announcement, Russia has officially recognized Esports. To be more specific, Russia recognized again Esports. The country did it already in 2000 but then retracted in 2006.

Sixteen years later, it changed its mind again and hope it’ll stay this way. Virtus.Pro, Russia’s biggest Esport organization, will be able to spend its millions dollars with a lighthearted mind.

Killing the Fatality killer

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That’s a first: a team forbid its Mortal Kombat player Scar from performing to displaying on stream any Fatality, these gory finishing move that made Mortal Kombat so (in)famous.

Facing the expected community backlash, team Panda Global U-turned and killed the clause. We’ll never know how they killed it, tho. More seriously, this little drama shows one the ongoing Esport debates about on-screen violence and the will to go mainstream. As the ESL always claims, “It’s a family show, guys”. But do we really want it ?

Play (of) the Game

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Another player went into trouble. Talented but unstable LoL player Konstantinos “FORG1VEN” Tzortziou was just benched by his club Origen. The team cited “motivation issues” in its official statement. The player cited “Overwatch” on its Facebook post.

If this isn’t the definitive sign the latest Blizzard shooter is on its way to become a huge Esport… You won’t escape the hype, even on Facebook.

To follow what matters in Esports, follow our Twitter feed

To get an Esport Calendar right into your Facebook feed, Like our Page

Navigation updates

We’ve enhanced some navigation parts of Toornament, check them out! 

Pages for the Games tabs

The growing number of past, current and incoming tournaments for each game called for a proper navigation, with pages for each tab.

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You can search up to 20 pages. Beyond, our search engine is your best friend.

Tournament Page Menu

Since we started dedicated tournament pages, we’ve told you that they would evolve from Widget-based content to dedicated content. We’re getting there (teaser, teaser…), starting with the navigation bar.

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“Matches” and “Schedule” now let a menu scroll down for an easier and faster navigation to the information you and your participants are looking for.

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“Schedule” menu will appear if schedules other than “Match” are created by the tournament organizer.

These front tweaks are the first of more to come… Stay tuned!

eSports Digest – Week 22

This week is all about success and failures.

 

Revolution will (not) be televised

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And the question is still open for the ELeague. The much-hyped Turner/WME-IMG $2.4M CS:GO league started last week and the numbers are in. With 0.21 rate, estimates are around 250,000 spectators on TV, with a additional 60,000 average viewers on stream.

Now, all the eSport “experts” have been trying to draw a comparison: Reruns of the popular TV show “The Big Bang Theory” brought 3 times more people. MLS, which yearly broadcast rights alone cost $75M, is 50% lower. CGS, the first attempt at bringing CS on television, wouldn’t even reach a few thousands.

It’s still hard to measure Eleague’s impact and we’d better wait for the end of the first season before drawing conclusions.

The cavalry’s here

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Talk about a successful launch. The first Blizzard FPS and its first new IP since 18 years has already enroled 7M players in 10 days. CoD aside, it might be the biggest FPS launch ever.

Other indicators hint at a great response from the competitive community, like the Twitch scores, or the number of A-List teams and tournaments organizers already involved. Our favorite? The game has taken 2nd spot in South Korean PC Bangs, the battleground that make or brake new eSports.

The leading eSport country had moved away from Blizzard to Riot since the Starcraft II debacle and FPS were never the most popular genre.We’ll definitely follow Overwatch – we play the game everyday at the office anyway.

Battleborn … dead?

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Where there’s a winner, there’s a loser. The MOBA-inspired FPS and TPS have been all the talk for the past few years: Paladins, Paragon, Law Breakers, Gigantic, Overwatch… Everybody wants to rule this new eldorado.

2K’s Battleborn was among the favorites, being produced by the guys behind Borderlands. Sadly, the game was met with average ratings and couldn’t survive the Overwatch’s hype. Battleborn was launched 3 weeks before, but its servers are already half-empty and its price tag has been slashed by 40%…

HoTS or Not

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Talking about struggles and Blizzard games… What about Heroes of the Storm? The Blizzard MOBA is losing its casual bet in an over-crowded market. HoTS hasn’t been able to poach enough players from LoL and Dota 2 communities. It even feels like it acted as a great way to discover MOBAs… before moving to the big leagues.

As Blizzard is celebrating its game’s first anniversary, the publisher won’t share any numbers to the media. Not a good sign at all, and a call for a wave of articles, analysis and progamers posts claiming the game is doomed. Let’s never forget that Blizzard met with Dota’s creators… and ultimately rejected them.

 

Brazil’s got talent

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And everybody wants them. This week Best Drama Award goes to SK Gaming and Luminosity. SK, running after its glorious past, tried to poach the Luminosity players from their Brazilian organization, a dirty yet accepted practice in the industry.

But when the players finally decided to stick up with their original team after signing with SK, things got ugly: lawyers, threats, tweet clashes… Until both parties sort all this mess, SK Gaming and WESA are everyone’s favorite bad guys.

Things got better for Immortals. One of the most impressive NA League of Legends team just added a CS:GO roster, buying the Tempo Storm squad. The deal came with no scandals and we can’t wait to see how these Brazilian imports, “raised” by Luminosity’s Fallen will perform. In the meantime, SK should definitely send a scout in Rio’s gaming centers.