Here come new challengers: Super Senso and Street Fighter V

As we continuously add new games in our supported disciplines pool, some stand out more than others, like this week’s two latest additions: Super Senso and Street Fighter V.

Super Senso

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Poised to be one of the stars in mobile competitive gaming this year, Super Senso mixes the beloved Advance War flavor with lovely low-poly graphics aiming to bring the established turned-based strategy genre to the mobile and eSport era.

The team behind Super Senso seems to follow Vainglory’s eSport-focused footpath and we’re confident in the fact that it’ll also become a popular discipline on Toornament.

The “Senso Brawl”, the first competition with popular streamers, is already being held this week and you can check all the action tonight at 7PM EST.

 

Street Fighter V

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We’ve talked at length about Street Fighter V and the fighting hype is finally upon us as the game is now available. Boasting a unique PC / PS4 crossplay feature and ditching the “Super Turbo Arcade Edition” outdated business model, SFV looks like it’s equipped for the task of bringing Fighting Games to the next eSport level.

While the big tournaments are coming over the next weeks (Stunfest, Kumite, Canada Cup, EVO…) we’re already seeing SFV tournaments hours after the game has been released.

From sleepless night double brackets to monthly leagues at the office, we have you covered with every kind of Street Fighter brawl you’d like to set up. Can’t wait to see more V-Trigger action!

 

Case study: Meltdown Tavern Hero

This season, Blizzard launched its exciting Hearthstone tournaments taking place in gaming bars, the Tavern Hero series.

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As the leading eSport bars franchise in the world, Meltdown bars were hosting several of these tournaments. Also long time power users of Toornament, they invited us to come and check how they ran the event using our solutions.

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Hearthstone and Meltdown’s popularity has always impressed us and for a rainy Saturday afternoon, it was quite a sight to see a filled bar!

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At the center of the gaming zone, Meltdown’s events coordinator Clément was gathering results and scores from the participants on the admin computer.

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The updated information was then automatically displayed on all the bar’s televisions through Toornament TV.

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Some participants were also using the mobile app to stay up-to-date with their next match schedule, especially the ones still in the winner bracket who traditionally have to wait for the Loser Bracket to advance.

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It wasn’t a problem tho, as cocktails and training partners were all over the place! It was a pleasure to follow the tournament and everything went smoothly for the participants and the audience.

All this with just one organizer and one eSport platform…

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Here are the final results for the Meltdown Paris Tavern Hero tournament:

eSport Watching Guide, week 3

As we cover more and more eSports tournaments around the globe, we thought it’d be a nice thing show you all the current and live events you can follow on a weekly basis.

Here are all the widgets you can check and share and of course, you can get all these scores and streams straight from your mobile with our free app Toornament eSports iOSAndroid). Happy watching!

2016 LCK Spring Split

Share the LCK 2016 Spring Split widget

2016 NA LCS Spring Split

Share the 2016 NA LCS Spring Split widget

2016 EU LCS Spring Split

Share the 2016 EU LCS Spring Split widget

2016 LPL Spring Split

Share the LPL 2016 Spring Split widget

2016 LMS Spring Split

Share the LMS 2016 Spring Split widget

2016 CWL Australia

Share the 2016 CWL Australia widget

2016 CWL Europe

Share the 2016 CWL Europe widget

2016 CWL North America

Share the 2016 CWL North America widget

Gold Series Heroes League 2015

Share the Gold Series Heroes League 2015 widget

2016 StarCraft II StarLeague Season 1 : Main Event

Share the 2016 StarCraft II StarLeague Season 1 : Main Event widget

2016 DreamHack Open Leipzig

Share the 2016 DreamHack Open Leipzig widget

Dreamhack Leipzig 2016

Share the Dreamhack Leipzig 2016 widget

This is how the Meltdown City Clash will award points

Following the release of our new Points Awarding settings (read more here), the popular eSports Bar franchise Meltdown will use one of them for its in-house League of Legends competition, the Meltdown City Clash – Winter Edition, starting this week.

12 Meltdown bars from different cities will face each other, calling their own customers to arms.

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Meltdown’s tournament director opted for a quite refreshing way to award points.

Based on a “Best of 5″ format and using “Match Score” setting, each match will thus award up to 5 points for the winner, as each won game means one point. This approach will make each series more exciting until the last game, as opposed to boring games when one opponent reaches the traditional 3 points mark.

Follow the Meltdown City Clash Winter on Toornament:

Check the customized Meltdown City Clash Winter Toornament TV page!

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Use case: Dreamhack Tours 2016

For the second year in a row, we’ll power the Dreamhack Tours, which just opened its registrations.

Dreamhack Tours, May 14-16 2016

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Here are the advanced features they used to run one of the 2016 major event:

Official BYOC tournaments

Our core business: eSport tournaments management. Let’s power these great competitions.

Counter-Strike: GO – 32 teams
Starcraft II: Legacy Of The Void – 64 players
League Of Legends – 48 teams
Hearthstone – 128 players
Free Gaming Area – 128 players

Paid Registration

We handle all the money transactions for the organizers through our secured platform. To benefit from this feature, just apply for the “Trusted User” status (more details here), it’s easy and mandatory to “prevent identity theft, financial fraud, money laundering and terrorist financing”.
The Paid Registration process has been set up beforehand to open at the desired time frame.

Embedded Widgets

Our widgets enrich the Dreamhack website, as we can’t stress enough how showing all the information on one centralized place helps.

Custom fields

The organizers needed to gather important information, such as name/last name, age and game iDs and thus, created custom fields. They finally set up privacy mode to keep this data only visible to the admins.

API

The Dreamhack organizing team will be able to generate players lists, including the custom fields datas, to feed and optimize their CRM and Mailing platforms. Learn more about our free, open API here and here.

Check In

The critical choke point that is the Welcome Desk can use features such players checking, to inform in real time the admin team who’s here and who’s late. The API will also come in handy to help manage the wave of participants and audience.

Toornament TV

Our public display solution (main stage, information screens, stream) will help the participants, on-site and online audience to stay updated with the numerous tournaments of this Dreamhack Tours 2016.