Use Case: How Toornament supported the Quakecon 2018

The Quakecon is a huge LAN party happening every year, with thousands of players and even more visitors. For an event of this scale to run smoothly, everything must be prepared and handled with care, and that’s why Quakecon called upon Toornament expertise and experience to help them. Continue reading “Use Case: How Toornament supported the Quakecon 2018”

Use Case: Quakecon 2017

In the end of August was held in Texas the latest edition of the iconic event for all Quake fans, the Quakecon. The event boasted Professional and Community Events, in the form of the Quake World Championship (Duel and Sacrifice) and BYOC LAN Tournaments.
Toornament.com was the Technical Partner of the event, and we are going to see how did the organizers benefit from our features, and how we could allow them to create the best event for their needs.

The first step was to provide a clear and complete registration process to their participants. The idea was to have the participants pre-register on Toornament, and then get definitely validated on site.
Their LAN information (row, seat etc.) were then added to all the information they already provided through the Custom Fields, like their in-game IDs or email addresses.

Admins checking Participants in

Another tall order was that the tournaments were featuring many different formats and structures. One of them was a challenging Free-for-All custom format for the Road Rage tournament.
This format was made possible thanks to some of our advanced features, and a few tricks to allow for more versatility within standard structures. If you wish to learn more about it, see how to create your own FFA tournament.

The FFA format used for the Road Rage Tournament

There was also the question of making all information and results about the ongoing competitions available to everyone on site. To that end, they used the Toornament TV, our sharing TV Module, to display all live results, brackets and tournament information on a huge screen:

Quakecon Toornament TV on site

How would participants report their scores, and advance forward?
To ease up Admins’ lives, Participants could use Toornament to report their match results after each game (either through the website, or the Mobile Application):

Admins reminding participants they would report their results through Toornament

Before the competitions started, The Quakecon media staff sent our dynamic Widgets to their press partners. Thanks to the Widgets, they could communicate on the event, its results and stories, as can be seen here on Millenium:

Millenium coverage of the Quakecon thanks to Toornament widgets

And to conclude, we’ll give Aaron “Kuffs” Tygart (Head Admin of the BYOC Competitions) the floor:
We can tell that Toornament contributed to the success of our event by simplifying interactions between admins and players. We hosted 9 BYOC competitions at Quakecon 2017 and we learned very quickly how to benefit the most of the platform: registration process, sharing modules with a gigantic Toornament TV visible by everyone and super easy score reporting process by the players.