Riot Games is launching La Grosse Ligue (the Big League), the French League of Legends Collegiate League.
The League is built around the 12 French regions, with three tournaments per region, where teams are seeded based on their in-game rank. Each of the three Tiers (Baron, Dragon and Herald) boasts a different structure, that also depends on the number of participating teams in the region.
Here are all of the Grosse Ligue tournaments:
To accomplish this, Riot Games chose to trust Toornament for our wide array of structures, and flexibility of our points system to accommodate their specific rules. We built a custom registration tool for teams to apply and provide scholarship certification, and more than 500 teams across the country answered the call. The teams were then imported in their respective tournaments using the Toornament API.
Thanks to the integration with the League of Legends Tournament Codes, the matches can now be played seamlessly by the players, with results automatically reported to the platform.
“Our goal at Riot Games France is to create local solutions that resonate with the French audience, and given France’s complex tertiary educational system, we needed to create a highly modular and flexible tournament system to answer those needs. We entered into the production stage with some trepidation, as we believed that implementing the format was not something that was easy to solve.
However, Toornament was able to provide the perfect product that we were looking for to create an amazing tournament experience for French university students.”
– Howon Lee, Esports Lead at Riot Games
The first matches were held on the 7th of November, and the League is bound to last several weeks, where the competition will move to the national level, with the best teams competing for prizes against the best teams from the other regions.
The PSG.LGD team came to us with a simple, yet challenging task: they needed a way to feature their sponsors during the International 2018.
We offered to create for them a One-Page to gather all relevant information about the team and their performance in the tournament, all while showcasing their sponsors.
3 years ago, we published on this very blog an infographics on the Esports Economy, and especially the prize moneys awarded in the tournaments of the top esports titles.
It’s time to take stock of the situation, and see where we are at regarding tournament prize moneys.
Find a new interactive infographics, with the most up-to-date data available, along data compiled from 2015:
The Quakecon is a huge LAN party happening every year, with thousands of players and even more visitors. For an event of this scale to run smoothly, everything must be prepared and handled with care, and that’s why Quakecon called upon Toornament expertise and experience to help them. Our knowledge and resources were geared towards the BYOC events, both the Battle of the BYOC semi-professional tournaments and the BYOC Community Tournaments held by the LAN players during the convention.
To achieve this, we set up several online consulting sessions with the Quakecon staff, and then sent our experts on site, to help both the Quakecon Staff and the Community. In parallel, we developed a new feature: the Toornament Playlist, that stemmed from their need to have a single display of all of their community tournaments. We also created specific guides and content for the players that would be at the convention.
The Toornament TV was also used extensively over the course of the event, to share results and relevant information about the tournaments to all people present.
We want to thank Quakecon for their trust, and congratulations for the great event, can’t wait to be next year for the Quakecon 2019!
As you may have noticed these past weeks, new General Data Protection Regulation have come into effect in Europe. As we have always taken privacy very seriously, it did not change much on the platform: we have always only asked for the necessary data we need to provide you with the services (basically, an email address, all the rest is optional), we do not track our users, we do not sell your data, there are no ads or monetization of your data etc.
Though, it still caused a few changes on the platform, and here they are:
If you have any question on these matters, a new contact email address is now available: firstname.lastname@example.org
You will also notice the apparition of a “Report Abuse” link or button on several pages. This will allow you to report any abuse you might encounter on the platform, through another email contact: email@example.com.
Finally, you may now delete your Toornament account easily from Your Account if you no longer have a use for the service, or any other reason.
All in all, it means that by using Toornament, you are GDPR compliant, and can keep organizing your tournaments with peace of mind!
We are proud to announce that we worked with Ankama to make Toornament the go-to platform for Krosmaga tournament organizers, and are now releasing the Pick & Ban feature!
It’s as simple as it gets, after the tournament organizer enables the feature from the Organizer Dashboard (“Settings” > “Krosmaga”), you will be able to pick your gods when registering to a tournament:
Next, you will be asked to ban one (or more) of your opponent’s Gods through the “Ban” menu of every match you have to play.
The process is similar to what you might have experienced with Hearthstone, but the whole Pick&Ban feature got revamped for the occasion, and is now even more user-friendly!
And as per usual, the process is entirely doable from our Mobile App!
Our friends at Millenium came up with a great new use of the Toornament API by creating a whole new system to generate a Clash Royale Ranking throughout all of their tournaments.
By importing a Toornament ID into the system, it automatically isolates french players (as the Ranking is for national players only), attributes them points depending on their tournament position and the tier of the tournament, and updates their ranking accordingly.
It also accepts manual entry, but the core system is built upon automated data gathered with the Toornament API, with tournaments divided into tiers:
This week in Paris will be held the annual Paris Games Week, with lots of major video games actors like Twitch, Sony, Microsoft, Nintendo, Ubisoft and many others gathering to present their latest games or products.
And of course, Esports will also be part of the show, with the ESWC occupying the largest spot of the exhibition to shocase four epic competitions:
First off, Quake Champions will make an epic comeback onto the ESWC stage with a 16-players tournament competing for a 10,000€ cash prize!
How could an ESWC happen without a Counter-Strike: GO competition? The setting is simple, an international pro team, and three french teams (one professional and two qualified through open online qualifiers) will try to claim the title and the 50,000€ cash prize for themselves.
Next, one of the landmark disciplines in ESWC events recently, Clash Royale will have its tournament with 48 of the best players in the world coming to Paris to discover who is the best, and gets to go back home with their share of the 15,000€ cash prize. Offline Qualifiers will be held today on-site to select the last players to join the final stage of the competition.
This event will also feature the first iteration of the ESWC on FIFA18, latest installment of the legendary game. Two tournaments will be held simultaneously to find out the best PS4 and XBox One players, that will then compete in a Grand Finals to succeed to PSG DaXe and grab the fair share of the 15,000€ cash prize.