Here’s the new Toornament TV

Our public display and in-between match content solution has been updated !
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This new version embeds a live info strip, based on a Twitter feed and hashtag. Toornament TV is also customisable through its main elements :

  • Background picture
  • Main layout picture
  • Border color (CSS)
  • Text color

You can check it Live on this page.

The ESWC CoD 2015 starting this week end will be the first tournament to use the new Toornament TV.
Toornament TV is still underwork and thus, not directly available from your dashboard. If you’re interested, feel free to contact us !

Why you should add new games to your Esport event

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The incoming Nintendo shooter, “Splatoon”, is designed with competition in mind.

We all know Esport is nowadays driven by a few chosen games : League Of Legends, DotA, Counter Strike, Hearthstone, Call of Duty, Street Fighter and such. Those major disciplines are followed by a pack of underdogs : Smite, Super Smash Bros, EA Sports games, World of Tanks etc.

But their numerous Esport compliant games with a little, but active community. We recently saw a huge “Arma 3” match and Nintendo is driving it’s newest IP “Splatoon” as a friendly, but highly competitive shooter.

As a tournament organizer, should focus your ressources on popular and known games, or give their chance to new  one ?

We support the later, for 5 reasons :

1. Easier to get to the community and publisher

Getting support from a game community or publisher may be a hard task, as everyone are close to harrass them for some attention, support or money. New or minor but promising games are on the other begging for attention and events. Getting to them will then a much easier process.

2. Money

Working on a new game can also bring great opportunities, as the game publisher will have some budget to spend on adds (media) and special operations (you). Bring a well thought pitch deck and your “new game” tournament won’t take ressources aways from your “main games” tournaments. It may even earn you some money.

3. Variety
If your tournament boasts several games, it’s always a good thing throw heavy contenders and rookie in the mix. Variety is an underrated value in Esport tournaments and Olympics are a great example of how major and minor disciplines benefit each other – and ultimately, benefit the event awareness.

4. Room for innovation
Well established games often rhymes with conservative tournaments. Groupstages to simple/double elimination playoffs are the staple in Esport tournaments, with few alternative structures. Some games like Heartstone, have their own format but again (i.e “Conquest”), but it’s still hard to chose another path. Fresh games are the perfect playground for fresh tournament structures and scoring system. Grab the opportunity !

5. “Small risk / hi reward” bet
Trying to support a new game may be seen as a risk and in a way, it is. It’s up to you to limit that risky part of the bet. Don’t invest in money prize (or let the publisher / sponsor take care of this), invite a limited amount of participants and try to squeeze the logistics requirement into manageable volume by your admin team.

As Toornament already support more than 70 Esport disciplines, we hope you’ll request us to support more !

Light theme !

Here are today’s new features, one invisible and other much more visible.

First, we’ve had our server maintenance process and internal changes, enhancing Toornament’s global performances and responsiveness.

Second, we’ve added a new color for our widget : Light. This white, clean look will make our widget a perfect embedabble content for more sites using white backgrounds and clear color schemes.

You just have to pick it from the “Share” tab in your dashboard. Here’s one in the flesh :

A full black theme is also on the way.

Meanwhile, other features and improvement are on the way, just let us know what you’d like to see !

What’s next ?

Here’s our weekly glimpse at what’s incoming on Toornament – and how you could decide on what’s next !

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(photo : CC Eager)

Right now, our main projects are  :

  • Personalized participant info fields

You’ll be able to fill in more infos about your participants, from their Battle.net ID to their age, nationality, complete names etc.

  • Swiss System

One of the popular tournament structures is being added to our platform ! Swiss system tournament, that you may have encountered in chess tournaments, will add another way to create fair match ups between your participants.

  • Mobile App

We introduced our mobile app a few weeks ago and are happy to report that its availability is now a matter of days on iOS and Android. We hope you’ll like this V1 !

  • Paid registration

Our popular feature is expanding each day : after Euro and Dollar, Toornament Paid Registration will support English Pound, Swedish Krona and Danish Krone.

After a closed invite access, we’re now opening this feature to more and more organizers. Just fire us an email !

  • Toornament TV

Our smart content display for public screens and in between matches sequences now handles Bracket Groups. You’ll be able to request Toornament TV in your dashboard very soon.

WHAT’S NEXT ? WHAT IF IT WERE UP TO YOU ?

As Toornament is an ever-evolving project, we keep on working on various matters, from UX to new features and for our next leads, we’d like to hear from you.

Which feature would you like added on Toornament ? How would tweak the UX ? We’re all ears for your suggestions here on our blog or through twitter !

[Organizers] Let’s talk about the Loser Bracket

“Double Elimination” is a very popular tournament structure in Esports, despite its more intricated nature.

The relationship between Winner and Loser brackets can at some point make the audience and the organizers alike scratch their heads. Who goes where, who faces who, at which stage ?

So here’s our take on the right way we correlate the two brackets, especially how and where a player from the Winner Bracket ends in the Loser Bracket.