Here are the games Toornament integrates with

At Toornament, we believe in-game integration is the future. Esports disciplines and Esports platform are bound to communicate with each others to bring upgraded features, smoother management, richer content and ultimately, better competitive experience.

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We’re working with all video game studios on such opportunities through our free API.

Here are some of our best integrations to date:

League of Legends

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Type: Tournament Code

With Tournament Codes, participants of a match automatically join the lobby before the match. After the game, Results and stats are automatically displayed.

Learn more:

Dota 2

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Type: Match ID

Dota 2 provide a unique ID for each match played on Valve’s servers. These Match IDs allow us to retrieve advanced statistics from the game.

Learn more:

Type: Management softwares

Counter-Strike offers a more advanced approach on Match management. Dedicated softwares such as eBot and Adminbot are game changers, bringing in many options and stats. Toornament is now supported by both solutions.

Learn more:

Type: Match ID

The cult board game has an equally passionate community fo its video game adaptation. We worked with deveolpper Cyanide Studios to get Match IDs you can simply copy/paste in tournament to retrieve results and stats.

Learn more:

Interested in working with us and plugging your game with our Esport Platform? Fire us a mail, support@toornament.com!

[Participants] Pick & Ban is now available on our Mobile app

The very popular “Pick & Ban” feature for Hearthstone is now available on our mobile app Toornament eSports!

The process is very straightforward: when you register and get confirmed for a tournament, you will be asked to pick the classes you’ll use for your matches.

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Now, go on your match page, where you’ll see your picked classes and your opponent’s ones.

If the “Ban” phase is part of the rules, click on the lower button to choose the class you’ll ban from your opponent.

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You can see which class your opponent banned once your own ban is done. You’re all set, may the Top Deck gods be with you!

Download Toornament eSports for free:

[Organizers] Toornament supports the LoL Tournament Codes

We’re happy to report that Toornament now fully supports League Of Legends Tournament Codes!
These codes will help you tremendously by putting your participants in the right lobbies and automatically retrieve scores from their games and results for their matches. Here’s how it works:
but the code, results and stats will still work.

[Organizers] How to place your participants when some don’t show up?

You know the golden rule for a tournament organizer: s**t happens and sometimes, some of your participants can’t show up for some reason.

This may lead to some tricky situations where there are too many seeds for the available slots. How do you deal with this issue?

Let’s see with this case: My 16 slots tournament is full with registrations and ready to start. But at the last minute, 4 teams can’t make it: “Payload Warriors”, “Soul D.Va”, “Sacrilege” and “Apac Apex” won’t show up .

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How to deal with this in terms of placement and seeding? The goal here is to re-generate your tournament’s structure with all the other participants.

Here’s our easy method:

1. Re-seed

The first thing to do is to move the no-show teams to the lowest seedings.

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In your Participants’ tab, go to “Edit All” and attribute the lowest seeds to the no-show teams.

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Then, give their seeds to the other teams.

At the end of your switch, all the present teams will be seeded from #1 to #12, while the no-show teams will be seeded from #13 to #16.

2. Re-generate

Now, go in your structure tab and choose “Change”. You can now repick a structure.

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Change the tournament size from 16 to 12. Generate the structure.

3. Re-place

In your Placement Tab, a warning message will pop on top of the screen, reminding you that there are more participants (16) than available slots (12).

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Don’t mind and place your participants 🙂

You’re done! A green message will confirm your placement.

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The 16 registered teams are still there, but the tournament has only seeded the 12 first and you competition can start. We’ll streamline this process in a later update!