First ever Brawl Ball Cup by the PSG Esports

Another great competition is currently organized thanks to Toornament: the Brawl Ball Cup #1, by PSG Esports & Supercell.
The competition will start early November with 3 qualifiers of up to 512 teams each, from which 7 teams will arise to join the PSG Esports Brawl Stars team in online playoffs. The grand final will be played offline in the iconic PSG stadium, the Parc des Princes.

The Brawl Ball game mode

Brawl Ball is a game mode of Brawl Stars, the 5th game by Supercell. It pits two teams of 3 brawlers in a match somewhat similar to football, where you need to put the ball in the goal of the opposite team. You just have access to guns to make things interesting… The team that scores 2 goals, or has the most goals when the timer ends, is declared the winner.

So if you think you have what it takes, gather two friends and register to the qualifiers on Toornament to try your skill against the best European teams!

Use Case: Empowering the new Rainbow Six League for Ubisoft

Toornament is proud to be powering the new Rainbow Six: Siege French League, with a brand new R6FL official website especially designed for the occasion. The website provides all the information about the competition, from schedule to results, with teams and news in between, and it’s all seamlessly integrated and automated thanks to the Toornament technology:

Having Toornament as the foundation of the platform also allows for an easy sharing of the tournament information outside of the official website, with our Widgets. They can be used by media websites to easily display up-to-date information to fans, as part of a global coverage strategy to improve the tournament reach:

It is an honor and pleasure to kick off this new partnership with Ubisoft, to make the esport experience better for everyone involved, with hopefully much more to come!

Case Study: French League of Legends official league powered by Toornament!

Riot Games’ LOL French League (LFL in short), the French national League of Legends tournament starts today, and the competition is to be organized entirely on Toornament.com!
That is incredible news already, but there is more!
We teamed up with Riot Games to build the LFL website, based on our API, to make sure it makes the most out of our solution!

The LFL Website is a portal for all fans to follow the competition:

LFL Home

It of course has all matches, with results updated automatically and spoiler tags, and rankings:

LFL Results

There is also a Teams section, with details about each team, their next matches and past results:

LFL Team

It is a pleasure to have been chosen as the official solution by Riot Games for their French Official League.
Contact us at [email protected] if you would like to discuss building your own esports platform!

Use Case: Quakecon 2017

In the end of August was held in Texas the latest edition of the iconic event for all Quake fans, the Quakecon. The event boasted Professional and Community Events, in the form of the Quake World Championship (Duel and Sacrifice) and BYOC LAN Tournaments.
Toornament.com was the Technical Partner of the event, and we are going to see how did the organizers benefit from our features, and how we could allow them to create the best event for their needs.

The first step was to provide a clear and complete registration process to their participants. The idea was to have the participants pre-register on Toornament, and then get definitely validated on site.
Their LAN information (row, seat etc.) were then added to all the information they already provided through the Custom Fields, like their in-game IDs or email addresses.

Admins checking Participants in

Another tall order was that the tournaments were featuring many different formats and structures. One of them was a challenging Free-for-All custom format for the Road Rage tournament.
This format was made possible thanks to some of our advanced features, and a few tricks to allow for more versatility within standard structures. If you wish to learn more about it, see how to create your own FFA tournament.

The FFA format used for the Road Rage Tournament

There was also the question of making all information and results about the ongoing competitions available to everyone on site. To that end, they used the Toornament TV, our sharing TV Module, to display all live results, brackets and tournament information on a huge screen:

Quakecon Toornament TV on site

How would participants report their scores, and advance forward?
To ease up Admins’ lives, Participants could use Toornament to report their match results after each game (either through the website, or the Mobile Application):

Admins reminding participants they would report their results through Toornament

Before the competitions started, The Quakecon media staff sent our dynamic Widgets to their press partners. Thanks to the Widgets, they could communicate on the event, its results and stories, as can be seen here on Millenium:

Millenium coverage of the Quakecon thanks to Toornament widgets

And to conclude, we’ll give Aaron “Kuffs” Tygart (Head Admin of the BYOC Competitions) the floor:
We can tell that Toornament contributed to the success of our event by simplifying interactions between admins and players. We hosted 9 BYOC competitions at Quakecon 2017 and we learned very quickly how to benefit the most of the platform: registration process, sharing modules with a gigantic Toornament TV visible by everyone and super easy score reporting process by the players.