Use case: Vainglory competitions

Powering all the official Vainglory tournaments since the game’s launch is something we’re very proud of. We first worked with Super Evil Megacorp before they partnered with Twitch to handle their Esports efforts, still using our platform.

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For this new Use Case, we asked Ryan Chaply, Twitch Esports Manager for the official Vainglory League, the Evil Eight and the Challenger Series how he and his team handles all the Vainglory competitions with Toornament.

Ryan: “We utilize quite a few features of Toornament across the board, both for the community challengers (VIS/VGL) as well as our main weekend league.

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How do you manage multiple competitions and keep everyone up to date?

Ryan: “When it comes to the community challengers, this season we are running 64 team double elimination brackets and were able to quickly update the brackets once all of the registrations were complete with some of the import functions. Additionally the organizations are able to set and define match times so players can see when in each region they are playing.”

“For Evil Eight, we include the brackets for events every week in links on our stream so viewers can check out the points teams are earning as we progress through the season.

Our API is also used by Ryan and his team to add real-time information to their website.

Ryan: “When it comes to redesigning the vaingloryesports.com website, we’re utilizing the toornament APIs to make upcoming matches visible on the homepage so viewers can see a schedule of what is coming up next.

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What’s on Ryan’s wishlist? Cloning.

It would be really nice to be able to clone a tournament settings – since we run weekly we often have a lot of tournaments we are creating.

We’ll make Ryan happy, as this feature is definitely on our bucket list!