Building a custom tournament structure for the Just Dance World Cup

Back in August, we were contacted by Ubisoft and the ESWC organizing committee. The Just Dance World Cup 2015 required a specific tournament format, due to exceptional schedules and logistic contraints they had to face during the incoming Paris Games Week, where the competition will take place.

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The Just Dance World Cup spans over 4 days and 2 different zones. Even tho it handles “only 18” participants, the tournament has to fill in schedules dealing with other events and tournaments.

Here’s what Ubisoft and the ESWC needed:

• A Qualifying Phase with:
– 3 Qualifying Groups of 6 players;
The top 4 qualify for the Qualifying Playoff stage;
– 1 Qualifying Playoff for each group;
The top 2 qualify for the Group Final stage;

• A Final Phase, consisting of:
– 1 Final Group of 6 players;
The top 4 qualify for the Final Playoff stage;
– 1 Final Playoff stage with immediate elimination.

This unique structure fits perfectly with all the contraints from both ESWC and Ubisoft: 2 stages, 4 phases, groups played in a dedicated gaming zone in the morning, playoffs played on stage during the afternoon.

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We thus designed a custom tournament structure from the ground and came up with this :

It’s been a very interesting experience, as Toornament architecture makes custom structures easy to develop. From there, we’ll built a proper tournament editor for end users to easily create and customize your own structures.

In the meantime, if you have a unique structure you’d like to use, feel free to contact us and we’ll see what we can do!