Open Tournaments: Summertime competitiveness

Now that summer is fully installed, you have to make sure to keep hydrated and seek the shade. And while you’re inside, waiting for the temperature to lower a bit and enjoy outside activities, why not participate in a competition or two?
Here’s a selection of Open Community tournaments for you:

You are an organizer, and would like us to showcase one of your upcoming tournaments? Contact us, and come advertise it on our Discord Server!

Use Case: Gladiabots and Toornament integration

Thanks to its complete API, and even more so the OpenAPI Specification, Toornament is ready for in-game integration.
That’s an opportunity GFX47, developer of the game Gladiabots (an arena game where you assemble a robot squad and construct their IA to outsmart your opponents), understood and seized to let his community organize and take part in tournaments directly in the game.

Gladiabots gameplay

If you play Gladiabots, you will be able to find a “Tournaments” item in its main menu, that will bring you to a list of tournaments, all organized on Toornament. Register to one, and your matches will automatically be pulled from our website thanks to the API and appear in-game. In the same fashion, match results are then pushed to Toornament and new matches pulled again for the tournament to move forward with no admin interventions.

On top of the official tournaments organized by the game developer, any community member can create his own tournament, and have it appear in game for all interested players to participate in.


Having a solution like Toornament has allowed me to offer a competitive option for the players that wanted to take part in tournaments, without having to develop the whole feature myself. It has been a great time saver, and having the community be able to create their own tournaments ensure the game stays lively and active.
GFX47, Gladiabots creator

If you are a game developer yourself, and would like to know more about what Toornament can bring to your player experience, send us an email to [email protected]!

Localization is here!

Our developer team has been hard at work to adapt the whole website for localization. We are glad to announce that Toornament is now fully ready to receive new languages, and the first ones are already available!
You can select your language from the navigation menu (located bottom of the sidebar in the Organizer Dashboard):

Toornament currently supports English (UK), English (US) and French.
The difference between UK and US English being the way the dates and times are displayed, with the AM/PM system and MM/DD/YYYY format for the US English locale.

The website is now ready to receive new languages, and the next ones to come in the upcoming weeks will be, as planned:

  • Spanish
  • Portuguese
  • German
  • Polish

Please let us know if you think some translations need improvements, or if you meet issues with texts or dates!
And tell us if you would like to have Toornament available in your language, so that we can decide on what languages to be added next!

Improving our developer experience with OpenAPI Specification

We are happy to announce that Toornament now provides OpenAPI Specification (OAS) for its RESTful API, to deliver the best experience possible to the developers using the Toornament API!

By applying the OpenAPI Specification to our API, we allow client developers to generate data models and SDKs from our specification files in minutes. Developers can also use REST clients to quickly test and develop their project with our API.
OAS was our go-to choice because of its tooling support and fully customizable stack, and it being an active and ever-evolving solution.

– Olivier Paradis, Toornament CTO

As a reminder, the Toornament API can be used to improve your Event Production and build dedicated websites to display and manage your competitions (registrations, calendar, results, replays etc.).
Providing OAS support means that Toornament-based esport websites such as the Rainbow Six French League Official Website and Splatoon 2 Esports Platform are easier than ever to develop!

OAS support is included in all of our API offers, and OAS files can be found in our API Documentation. You can also find a list of tools developed for OpenAPI on the OpenAPI tools website.
So reach out to us if you are interested in enhancing the esports experience you provide!

How about some Bracket Optimization?

Following feedback from our community, we improved the way our brackets are displayed on the website, to make them clearer and condensed. This will allow for more information to be visible at the same time on a page, along a better readability of a bracket stage:

Click to see the side by side comparison

These stages are the same, and as you can see, rounds are now clearly designated, with match information visible at all times, and information about players entering the stage or changing brackets.
The bracket links are shorter, and the Winner & Loser brackets are separated to make them more compact, all while gaining in readability.
These upgrades are available for all bracket-type stages (Single & Double Elimination, Bracket Groups and Gauntlets)!

This is the first of a series of improvements to come to the brackets, with more to come for the matches!