Use Case: LANA France

Today we want to introduce one of our first ever professional organizers, LANA France, a nonprofitable association that has been created in 2000, organizing events around video games. They made a name for themselves during the great era of LAN Parties (with the MaxLan), and now accompany communities in creating their events and exhibitions, by bringing them expertise and skills relevant to esports tournaments.

Here to talk more in depth about their experience is Cyril Grosjean, VP of LANA France:
We have been using Toornament since 2013 to manage our competitions (around a hundred now). It made the whole management, registration and communication process way easier for us.

On our latest project, Moselle Gaming Network, we needed a new feature to let participants choose their city of participation from a list of allowed cities. Indeed, this League of Legends competition was held simultaneously across 5 cities, and only participants from these cities were allowed to take part.
We then used the Toornament API to build a custom registration form directly on our website.

The advantages of this solution were numerous:
– We could build the feature in a few hours, tailored to our needs
– We now have the players only using our website, and do not need to have them go to and from Toornament and our own website, which prevented confusion sometimes felt by some of our younger players
– We could communicate entirely on our own media and networks, controlling the entire process and user experience

In the future, we plan on integrating Toornament even further in our websites, to allow for a fully white-label experience, with all tournament information being directly available on our website, which we know is possible thanks to Toornament.

Thank you Cyril for your time and insight on the work of an organizer, and congratulations the great environment you provide to your players!

Meet the Partner: Krosmoz Tournaments Arena

The Toornament Partner we are about to present today has made great use of our API to build his own competitive environment on top of the Toornament engine.

To start, please introduce yourself and your project

I’m Alain “Midl” R, founder & co-Director of the Krosmoz Tournaments Arena (aka KTA), a season-based League for the game Dofus, composed of multiple qualifier tournaments followed by a Main Event tournament. We are currently in our third season.
Our ambition is to make our league the main community event for the game.

To do so, we’ve created a website, KT Arena , that reunites our community and uses the Toornament API to display our tournaments.
We also built a League Points system, based on the final rankings of each and every qualifiers, that allows us to have overall leaderboards during a season.

How did you discover Toornament?

I have created several tournaments for the game Krosmaga, and have tested multiple tournament platforms to do so. In the end, Toornament was the one I have been the most interested in, and that allowed us to build exactly what we had envisioned.
The customizable Toornament TV was one of the features that really caught my eye. With my former crew, we had fun doing stuffs with it:

What feature(s) do you like the most on Toornament?

I guess it iss the fact that I’m able to do really complex, yet fun, stuff with the tournament structures. My dream is to organize a tournament that begins with a Swiss System that qualifies for Double-Elimination Bracket Groups, followed by a Robin Robin that qualifies players towards the Single-Elimination Playoffs; and thanks to Toornament, we have been able to do such a tournament during our first season!

Anything you want to add?

I’m pretty sure that Toornament and environments like that is the future for the community made esports.

And we are sure that communities are what really drive esports, and are glad to provide a tool for these communities to exist and grow. Take a look at the Toornament API Documentation if you would like to start building a great project like what the KTA folks did, and do contact us by email at [email protected] if you have questions or inquiries about such projects that we might help you with!

A big thank you to Midl and his staff for their incredible work, and the time dedicated to answering our questions. We are glad and proud to be the esports technology chosen by communities and game publishers (see the Rainbow Six French League for Ubisoft), to let them build new solutions to improve the players’ experience!

Open Tournaments: End of summer edition

Summer is slowly getting to an end, but esports and competitions are still going as strong as ever. So why not enjoy the free time before September and get yourself in a nice tournament or two?
Here’s a selection of Open Community tournaments for you:

You are an organizer, and would like us to showcase one of your upcoming tournaments? Contact us, and come advertise it on our Discord Server!

Open Tournaments: Summertime competitiveness

Now that summer is fully installed, you have to make sure to keep hydrated and seek the shade. And while you’re inside, waiting for the temperature to lower a bit and enjoy outside activities, why not participate in a competition or two?
Here’s a selection of Open Community tournaments for you:

You are an organizer, and would like us to showcase one of your upcoming tournaments? Contact us, and come advertise it on our Discord Server!

Be happy, it’s still springtime for esports!

Even though summer is closing in, with its never-ending sunny days, and beach/pool parties for the luckiest among us, we still have some rainy days to hone our gaming skills, and try to win some tournaments (not that you can’t play when the weather is nice, obviously)!
Here’s a selection of Open Community tournaments for you:

You are an organizer, and would like us to showcase one of your upcoming tournaments? Contact us, and come advertise it on our Discord Server!