Meet the Partner: EuropaHalo

To start, please introduce yourself and your project

We are EuropaHalo one of the main amateur platforms for the European Halo community. We provide Halo tournaments and leagues to the community along with support and advise for teams/players. Our main ambition is to work alongside 343 Industries to maintain community support for European Halo, providing professional-styled cups and leagues.

How did you discover Toornament?

A simple Google search led me to one of the best tournament platforms around… Toornament is easy to navigate, easy to use and easy on the eye. I can set up a full tournament in a few minutes and manage completely and effectively with the organizer application.

What feature(s) do you like the most on Toornament?

The Toornament TV is an amazing feature and is perfect for when you first start out with tournaments. I could easily add a professional looking feature to the stream in between matches to give the audience a great experience.
Allowing players to effectively report and manage results takes away so much of the time spent chasing players for information. I can focus on the stream and upcoming match-ups.

Anything you want to add?

I think Halo eSports is in a unique place where Halo 5 is dated yet something older such as Halo 3 has been given a second life and the scene wants more of it. I think in the future we will definitely be looking into Halo 2 and Halo 3 for tournaments and cups.
I want to thank everyone who has supported myself and EuropaHalo over the last 2 years and continue to do so now. We are less active than we were once before but we are gearing up for Halo Infinite eventual release.

And we want to thank the folks from EuropaHalo for taking the time to answer these few questions, and can’t wait to see the amazing tournaments they have in store for us, especially with Halo Infinite just around the corner (or so we hope!).

Christmas holidays and esports tournaments!

Christmas is closing in, but there’s still time to take part in a tournament or two before opening the gifts, so here’s a selection of Open Community tournaments for you (we included a few ones for after Christmas too!).

You are an organizer, and would like us to showcase one of your upcoming tournaments? Feel free to contact us on Twitter or Facebook, and come advertise it yourself on our Discord Server!

Meet the Partner: Game kNight

Today, we meet with an organizer that discovered the platform quite recently, but quickly saw its potential and took to himself to get the most out of it. He organizes on a game that you may not be really familiar with, but that boasts a really motivated and loyal community. Time to let him talk!

To start, please introduce yourself and your project

My name is Tobias, I’m 38 years old and I run the YouTube channel Game kNight Plays. I also frequently stream on Twitch.
Back in November 2015, when I started YouTube, it was based on a single game; Mordheim: City of the Damned. At the time, I didn’t see myself running a tournament or even playing that much PvP, but after just a couple of months myself and five other YouTubers got together to form the Mordheim YouTube League. But the game itself didn’t support it, so I had to get creative.

I created an excel document with several sheets, one for the rules, one for the YouTubers to register results in and another one to display the results in videos.
It was a huge success for my channel, but also for my experience with creating a tournament from the ground up – so it is something I look back at with joy, despite all the manual work.

Even before the end of the YouTuber tournament, several people were asking if they could join in – and it got me thinking about making a fully public tournament, for more people – but the thought of manually administering a larger tournament scared me!
I kept working on my system and rules – for a game that is not really designed for PvP progression tournaments – but when Toornament announced that Mordheim was available, I announced the beginning of the Buddyhood Brawl League (BBL).

We have steadily grown from 6 to 24 participants, and are now in the middle of the Third Edition of the BBL, with the BBL4 already in preparation for no less than 32 players, which will make it the largest progression tournament in Mordheim COTD history!

How did you discover Toornament?

A Tweet from the game developer which game I had been covering for 2 years – “Mordheim: COTD is now on Toornament!” – and of course I had to be among the first ones to create a tournament on the platform.
Toornament lets me arrange the structure of the tournament, which I spent way too many hours on manually doing in my previous excel sheets. It creates a transparency of whom you’ll fight next and what the results are without any hassle. It is truly the main reason that the BBL exists to this day, and the main reason why we have been able to expand from just 6 players to now soon 32.

What feature(s) do you like the most on Toornament?

I love the flexibility of Toornament and easy to use interface. People can report their own matches seamlessly in an environment that is visually nice to behold and it is easy for me, as a tournament creator, to follow the progression. Toornament allows for complex tournament setups like for my progression based league in Mordheim: COTD.

Anything you want to add?

I would like to thank my community, the kNightly Buddyhood, for sticking with me and going with my crazy ideas and supporting me in creating the best possible tournament system for Mordheim: COTD – Especially Wfenrir, my community manager and friend. His work and sparring on the BBL rules set has been invaluable to me. Also a shout-out to my wonderful moderators BTWRant, Rarator and Begbras – without all of you guys our community wouldn’t exist today!
Of course a huge thanks goes out to Rogue Factor for making the wonderful game that has captivated me and many others – one day, maybe one day, we will see a Mordheim 2, which could implement some of the work we have done today, into the game!

The eSports scene is growing, and I do honestly think there is a place for games like Mordheim somewhere in there – but in the end it depends a lot on the game itself – thanks to Toornament I have a chance to show the developers that it can be done. I wish to grow the Mordheim Community even further and my ambition is to have a US league and a EU league in the future, that can run yearly.


We want to thank Tobias for his time answering our questions, and we will of course be here to help the BBL keep growing!

Let’s wake you up before September ends!

We hope this new school year has been starting well for you all! Now that things have probably settled down a bit, it is time to get back to your favorite competitions, and start winning again! So check our selection of Open Community tournaments.

If you are in Germany, Austria or Switzerland, and would like to take part in a big Quake Champions tournament for a chance to qualify for the EGX Berlin, check the Quake Awoken Cup:

Else, here are a few other ones:

You are an organizer, and would like us to showcase one of your upcoming tournaments? Feel free to contact us on Twitter or Facebook, and come advertise it yourself on our Discord Server!

Best Case: How Toornament supported the Quakecon 2018

The Quakecon is a huge LAN party happening every year, with thousands of players and even more visitors. For an event of this scale to run smoothly, everything must be prepared and handled with care, and that’s why Quakecon called upon Toornament expertise and experience to help them. Our knowledge and resources were geared towards the BYOC events, both the Battle of the BYOC semi-professional tournaments and the BYOC Community Tournaments held by the LAN players during the convention.


To achieve this, we set up several online consulting sessions with the Quakecon staff, and then sent our experts on site, to help both the Quakecon Staff and the Community. In parallel, we developed a new feature: the Toornament Playlist, that stemmed from their need to have a single display of all of their community tournaments. We also created specific guides and content for the players that would be at the convention.

The Toornament TV was also used extensively over the course of the event, to share results and relevant information about the tournaments to all people present.

We want to thank Quakecon for their trust, and congratulations for the great event, can’t wait to be next year for the Quakecon 2019!

If you want to work with us too, Contact Us!

A last selection of tournaments before going back to school?

New school year is almost upon us, so now is the time to take part in one of our numerous Open Community tournaments!
Take a minute, check what we have in store, and maybe next week, you’ll be able to refer to yourself as a champion to your classmates!

And find the upcoming tournaments from our Partners:

You are an organizer, and would like us to showcase one of your upcoming tournaments? Feel free to contact us on Twitter or Facebook, and come advertise it yourself on our Discord Server!

Better your chances in the next Beyond the Void tournament with Training Sessions with the Game Designer!

A new Beyond the Void tournament is upon us, the Ambro Cup #4 will be held on the 7th of September, and prizes are to be won!
For those of you who do not know the game yet, Beyond the Void is a free game that mixes MOBA and RTS concepts, where you pilot a spaceship to destroy the enemy’s mother planet.
To increase your chances at being the best at the game, and win the tournament prizes, three Training Sessions will be available to registrants, organized on the game Official Discord, with the Game Designer.

Those sessions will happen on:

  1. Friday 31st August, from 13h00 to 14h00 (CEST)
  2. Wednesday 5th September, 13h00 to 14h00 (CEST)
  3. Friday 7th September, from 13h00 to 14h00 (CEST)

If you are a streamer, and would like to stream some matches, to hone your casting skills and have some fun, you are free to join too!
See the official Beyond the Void news for more information!

Meet the Partner: Tampa Esports

This week, we meet with James, from Tampa Bay, FL in the USA. He founded an esports organization that keeps growing, and joined the ranks of Toornament Partners a while back:

To start, please introduce yourself and your project

I am the founder of Tampa eSports, we host offline LAN tournaments here in Tampa Bay, Florida for the past 5 years. Our events have grown to about 200 PC’s / 300+ attendees over the weekend, and we’re adding in consoles etc. We are just now working Online tournaments into our equation as qualifiers for future offline events etc, which will be hosted on Toornament.

How did you discover Toornament?

We discovered Toornament through a CS:GO partner we worked with, because of the integration with eBot. The platform is very clean and intuitive which allows us to spend less time managing players and more time managing our events.

What feature(s) do you like the most on Toornament?

Our favorite feature is by far the eBot integration as it allows us to streamline our event (16-24 teams on LAN) tremendously.

Anything you want to add?

I just want to thank you all at Toornament for the great platform, and everyone else for supporting eSports the way they have in the past few years especially. It makes all the countless hours worthwhile to see something that we’ve treated as a passion project bloom into such a “main stream” industry that gives life to an entire new world of possibilities. Thank you.

Thank you James for your time and keep up the great work! To learn more about the Toornament Partnership Program, head HERE!

Quakecon partners with Toornament

We are pleased to announce that QuakeCon 2018 partners with Toornament to create the BYOC Program, for both official and community tournaments!

Here are the Battle of the BYOC tournaments:

If you are going to be in Dallas, Texas for the event, here are all the things you need to know about the BYOC Community Program, gathered in a